Wednesday, July 30, 2008

4Talent awards launch animation category




More Details
Channel 4 is calling for entries in a brand new category for animation that will become part of the 4Talent awards.

The talent-spotting showcase is open to those under 30 and consists of 20 categories. The animation category includes Helen Brunsdon from Aardman on the judging panel.


The closing date for entries is 5pm on Friday 29 August 2008, and the winners of the awards will be notified by 31 October 2008.

Monday, July 21, 2008

Western Spaghetti

Stop motion animation by PES

Friday, July 18, 2008

12X12

12X12 is back with a fresh new line-up of artists from all over the country!


Where: no vacancy gallery, 27-33 red cape lane, melbourne.
When: Saturday 19th July - Friday 25th July.
Gallery hours: 10am - 5pm.

http://www.watim.com/12x12.php

Wednesday, July 16, 2008

How to make a Track Dolly

YouTube video of how to make low budget track dolly for film making.

Sunday, June 29, 2008

MIFF



The Melbourne International Film Festival (MIFF) is an iconic Melbourne event. MIFF hosts a feast of cinematic delicacies from over 50 countries for nineteen days each Winter, heavily garnished with a range of parties and special events that cast a celebratory mood over the city. The Festival enjoys annual admissions of more than 182,000, making it one of Melbourne's significant public events.

Single tickets will be available online from Friday 11 July and through The Forum Box Office from Monday 14 July.

JULY 25 TO AUGUST 10, 2008

melbournefilmfestival.com.au

Wednesday, June 25, 2008

world of timers


This is a pretty cool flash page, I came across while browsing designcharts.com.
The low effort sighs and reliefs, each face makes......priceless!

Nice idea too.

Check it out!

Saturday, April 26, 2008

AGDA's new website


AGDA (Australian Graphic Design Association) has launched its new website. Check it out HERE

Victoria’s Design Festival 2008









Wednesday 16 - Thursday 24 July 2008

"2008’s State of Design Festival program goes beyond the narrow definitions of design and reinterprets the impact design has on individuals, businesses, and communities across Melbourne, Victoria and the world.

Capitalising on the depth and scope of design talent available, Victoria’s design festival has something for everyone: design novices, professionals and even the uninitiated can get involved.

Experience lectures, exhibitions, walks, talks, shows, parties, moments, events – all offering conversations on design: what is it and what it means to us all."

http://www.stateofdesign.com.au/

Thursday, March 27, 2008

Semi-Permanent


From the guys at Semi-Permanent:
"Your probably thinking one of two things right now. Either “Who or what exactly is Semi-Permanent?” or “Oh, it’s those Semi-Permanent guys, I’ve heard of them.” For the sake of this About page we are going to assume your part of the former, mainly to cover our arse and to make sure you get a good understanding of what the event is, even if you have already heard of us.

So, what is Semi-Permanent? To put it simply Semi-Permanent is a design event. It consists of a conference and side events which include exhibitions, competitions, workshops and parties. It’s a week long celebration of all things design. Graphic Design, Film, Art, Illustration, Web Design, Photography, Visual Effects, Animation, Graffiti, Motion Graphics, Stop Motion; all these things and more. Semi-Permanent explores the diverse and exciting design world bringing together exceptionally talented artists and designers to speak at the event."

Monday, March 24, 2008

Play your way through the history of videogames



Thursday 6 March 2008 - Sunday 13 July 2008
Open daily 10am - 6pm, Late night Thursdays until 9pm
Full $15 Concession $10 Buy Tickets Online
Family (2 Adults, 2 Children) $44

Get ready for Melbourne's must-see exhibition of 2008 - the action-packed celebration of games culture that has thrilled over one million players of all ages around the world. Game On tracks the development of videogames from the first computer game to arcade-era hits and the very latest from today's billion dollar industry.

Original illustrations by Mario creator Shigeru Miyamoto and concept sketches behind classics like Tomb Raider and Grand Theft Auto provide unique insight into the creative process of game development. Rarely-seen consoles, controllers, arcade machines, packaging and collectables are brought together in a showcase of game history like no other.